The meetup to celebrate Computer Graphics professionals and their work, and also the birthday of the Lithuanian Game Developers Association!

🗓️ When? June 4, from 18:00.
📍 Where? The main (Black) hall of Menų Spaustuvė (Šiltadaržio g. 6, Vilnius).
Our first guest is Gintas Galvanauskas.

Principal Artist at Goodname digital art studio. He will overview how art outsourcing processes work and showcase several high-profile examples of the studio’s projects.

Our second speaker is going to be Marius Janušonis.

He will break down the environment concept design pipeline and his thought process using Blender, guiding you from initial idea generation all the way to fully polished concepts.

Third and final guest – Paulina Miciulevičiūtė.

Paulina will share her latest VFX work and insights into the creation process behind the projects VALORANT and Invincible VS.

After the talks, you’re welcome to join the afterparty at shinzo bar and its amazing terrace, located inside Menų Spaustuvė’s building!

Agenda
  • Doors Open
Do not forget to register for a free admission ticket on Eventbrite!

Thank you for the event support to Goodname studio and the Lithuanian Council for Culture!

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Summer is here, which means it’s time for one more CG meetup! On this occasion, June 5th, we’re inviting you to a very unusual location – a theater hall in the middle of Vilnius, located in the brutalist building of „Lietuvos kooperatyvų sąjunga” 🙂

Our first guest is Martyna Kašinskaitė. She is an artist and illustrator specializing in character and environment design for animation and video games. Martyna will share her personal journey of what it means to be a drawing artist today. Through her own experience, she’ll reflect on whether being an artist is a constant existential crisis. As a second-generation artist and daughter of a drawing teacher, she’ll explore how that legacy shaped her path and creative choices.
The lecture will be in Lithuanian.

Our second guest is Modestas Jankauskas. He is a generalist visual artist with 10 years of work experience in the games industry. Starting off as a 2D illustrator/ animator, concept artist and pivoting to 3D eventually, he found himself as an art director at studio „Nieko”. In his talk, Modestas will give some personal advice about what skills he has found to be key in digital art, but are often overlooked or underestimated.

Our final guest is Alexandre Podgorny. He is a creative director and co-founder at Asterman, a digital production company based in Vilnius. With a background in motion design and interactive experiences, Alexandre leads multidisciplinary teams working on cutting-edge CG and AR projects for international clients. His talk will explore collaboration models between studios across borders and how to align creative freedom with production efficiency.

After the talks, we’ll traditionally celebrate the birthday of the Lithuanian Game Developers Association! Cakes and drinks ordered 🎂

Thank you for the event support to Asterman and the Lithuanian Council for Culture!

Please register your ticket on Eventbrite.

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