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Gamedev CG Meetup Winter ’22
2022/12/15 @ 17:30 - 21:30
Welcome to the semi-annual event, dedicated to computer graphics in video games and other creative industries! Let’s meet on December 15 in a beautiful location Tech Park Sapiegos (building No 3), listen to creative experiences from our guests and chat about this really active and hopefully productive year!
We’ll have three talks coming from different countries and fields of CG:
19:00
“Visualizing a Dystopian World of Vesper”
Vilius Petrauskas, Concept Artist
Vilius was part of many ambitious creative projects, including AAA games (God of War Ragnarök, Horizon Forbidden West), architecture and film industry, with most expensive Lithuanian sci-fi movie premiering earlier this year.
“Visualizing a Dystopian World of Vesper”
Vilius Petrauskas, Concept Artist
Vilius was part of many ambitious creative projects, including AAA games (God of War Ragnarök, Horizon Forbidden West), architecture and film industry, with most expensive Lithuanian sci-fi movie premiering earlier this year.
19:45
“Art of the Hangar’s Creation: the Impact on Player’s Journey”
Mariya Zinchenko, 3D artist at Wargaming
3 years in Wargaming, 4 years in art in IT industry. Graduated in Design. Mariya is an Environment artist and supervisor in World of Tanks. Mostly she creates, manages and supervises the environment of hangars in Wargaming’s biggest game World of Tanks.
“Art of the Hangar’s Creation: the Impact on Player’s Journey”
Mariya Zinchenko, 3D artist at Wargaming
3 years in Wargaming, 4 years in art in IT industry. Graduated in Design. Mariya is an Environment artist and supervisor in World of Tanks. Mostly she creates, manages and supervises the environment of hangars in Wargaming’s biggest game World of Tanks.
20:30
“Transitioning from Traditional to Digital Art”
Aleksei Shatunov, Mentor at CG Spectrum College of Digital Art and Animation
After many years as a traditional academic artist and instructor, Aleksei dived into CG and joined games industry, with experiences in Marvel, Upper Deck, Ringtail studios and others. More at Instagram @shatunovaleksei and alekseishatunov.com.
“Transitioning from Traditional to Digital Art”
Aleksei Shatunov, Mentor at CG Spectrum College of Digital Art and Animation
After many years as a traditional academic artist and instructor, Aleksei dived into CG and joined games industry, with experiences in Marvel, Upper Deck, Ringtail studios and others. More at Instagram @shatunovaleksei and alekseishatunov.com.
After the talks, we’ll continue the evening at Tech Park with a cosy feast. Fingers crossed for nice weather!
Big thanks to Wargaming for support and to the Lithuanian Council for Culture, which enabled us to have such an active and eventful year!
Don’t forget to register a ticket on Eventbrite!
Background art – Dave Chenell.