Role
We’re looking for a 3D Artist to join our team and help us continue building The Missing Tail, our newly announced PC game. If you love making game art and working closely with a small, collaborative team, we’d love to hear from you.
Responsibilities
- Create high-quality 3D assets for in-game environments, props, and other visual elements;
- Model, texture, and optimize assets for game production;
- Work closely with game designers, developers, and other artists to bring ideas to life;
- Maintain a consistent art style across the project;
- Support the team with scene setup, basic lighting, composition, and visual polish;
- Iterate quickly based on feedback and production needs.
Requirements
- Good 3D modeling and texturing skills;
- Proficiency in Blender, Substance 3D Painter, and Substance 3D Designer;
- Good understanding of color, shape, proportions, and visual style;
- Experience with trim sheets, PBR materials, and real-time asset optimization;
- Ability to work across both character and environment art;
- Good knowledge of Unity and real-time production workflows;
- Familiarity with shaders;
- Ability to follow concept art and established art direction;
- Good communication skills, a proactive mindset, and the ability to work independently.
Nice to have
- Cloth modeling experience;
- Sculpting skills;
- Basic knowledge of lighting and technical art.
Benefits
- Modern office
- Extensive health insurance
- Personal growth & trainings
- Partially paid lunch, snacks & drinks
- Sport activities
- Experience exchange
- Full taxes and social warranties
- Competitive salary
We offer
- A casual but professional working environment;
- The opportunity to help shape and build a playful PC game;
A salary of 2,500-3,500 gross, depending on experience.
To apply for this job please visit estoty.com.
